
Felix Röschke
GAME & LEVEL DESIGNER
My name is Felix Röschke. I am a passionate game and level designer, who loves to work and to grow in the games industry.
Game Development combines technology and creativity, multiple disciplines come together and I enjoy the challenges of design to create a fun and comprehensible interactive experience for the player.
I love to combine my creativity to design new features, mechanics and
eyecatcher worlds - with my technical knowledge to work In-Engine, create technical designs and scripting.
Game Projects
Personal Projects
Experience
01/2019 -
Sixteen Tons Entertainment
Level Designer
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Design, implementation and balancing of new missions/operations
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Improving and balancing of existing missions/operations
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Working together with game design on the core gameplay features
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Create world environments
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Working together with programming on technical designs for level design feature implementation, mission and scripting pipelines
05/2017 - 12/2018
Staramba SE
Game Designer
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Design features for VR experiences
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own and drive features together with other designers and departments
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work together with programming on technical prototypes to enhance and research best mechanics for VR
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work together with project management to create sprints and roadmaps for the game design department and different projects
09/2016